Allies struggling to keep their blood inside them? Battlefield Medicine will pick them up. ![]() Being attacked at range by artillery-focused foes? Trigger Blinding Gas to cripple their accuracy. Opposition got their own healers? Throw poison at the back two ranks. Big enemy? Blight them and watch their health drain. Frankly, adventuring without a Plague Doctor feels ridiculous, as their extreme versatility means they have something for every situation. Strategy: The Plague Doctor is your main support class, healing allies of both damage and afflictions while lobbing toxic explosives at the enemy that Blight and Blind them. You can choose what side to show them and you can move the window.Pros: Healing, status cures, status afflictions, ranged attacksĬons: Low health, poor front row fighter, does damage over time rather than quicklyĬould be replaced by: Occultist, but not really - the Plague Doctor's too good to swap out Original Description: Expanded actions in Situation will appear on the side instead of in the list. There shouldn’t be any bugs in this version, but please let me know if you run into any. If you have any suggestions, feel free to leave them in the comments. I will maintain the Mod in the future and may even add further QoL improvements. This update was made with a lot of help and explicit approval from Agami, who sadly didn’t have the time to update the Mod himself. All credit goes to him! I don’t have much modding experience myself and simply got rid of the bugs and slightly adjusted the UI in a way to fit with the changes Paradox introduced since 1.5. ![]() This is an update of the great 2-column Situation mod by the amazing Agami.
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